The New Primitives: Building AI Native Software — Kwindla Kramer, Daily
Kwindla Kramer argues that agents — AI systems capable of performing tasks autonomously — are today's primitive building blocks, much like web pages were in the 1990s.
He traces technology history to show how each decade had its focus: the 1950s were about getting human intentions into computers, the 1960s brought interactivity, and the 1970s introduced abstractions for larger systems. His main point is that the real future lies in AI-embedded software that comes after agents — systems with asynchronous communication, long-lived sub-agents that share knowledge, and dynamic interfaces. He uses his own game Gradient Bang as an example of the technology he believes we should build next.
Vibekollen prepared this summary with AI from the original publication. The content belongs to AI Engineer.
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